Cave Story TAS · data
All records
Every record the project banked, each one verified against the original game, and all 148 room visits compared with nitsuja's run. Both tables are also on GitHub as CSV.
Room by room
Logic frames from room entry to the next room entry, traced in the CSE2 twin. Click a column to sort. The two slower rooms trade a few frames for luck that pays off later.
| # | room | enters (nitsuja) | nitsuja | new | Δ | ahead after |
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The 129 records
The commit messages, lightly trimmed. They're working notes full of jargon: "k43" is the 43rd room visit, "esc" the enemy-aware GPU search, "W1" a boss's first damage window, and "record-N" with N above 60 means N frames faster than record-60, i.e. N + 60 under nitsuja.
| record | time | under nitsuja | + | when | what changed |
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